Similar to Forge, Fabric allows mods to be installed which are developed to work with Fabric. Fabric for Minecraftįabric is a lightweight, experimental modding toolchain for Minecraft. I was happy but I still wanted to experiment and see if the performance could be further improved. Note: bringing up f3 debug menu drops the fps.Ħ0fps on QHD is a descent gaming experience. I was pleasantly surprised to see that the game consistently ran at around 60fps, with some slight dips to 50fps. The only changes I made to the settings were enabling fullscreen mode and increasing the visible chunk size to 20. I transferred my existing game world to the new Mac and connected it to a QHD Samsung Odyssey G5 monitor, making it the main display while keeping the debug console open on the Macbook’s built-in screen. The most important flag to consider is “+UseG1GC”, as it enables the high-performing G1 garbage collector. XX:+UnlockExperimentalVMOptions -XX:+UnlockDiagnosticVMOptions -XX:+AlwaysActAsServerClassMachine -XX:+AlwaysPreTouch -XX:+DisableExplicitGC -XX:+UseNUMA -XX:NmethodSweepActivity =1 -XX:ReservedCodeCacheSize =400M -XX:NonNMethodCodeHeapSize =12M -XX:ProfiledCodeHeapSize =194M -XX:NonProfiledCodeHeapSize =194M -XX:-DontCompileHugeMethods -XX:MaxNodeLimit =240000 -XX:NodeLimitFudgeFactor =8000 -XX:+UseVectorCmov -XX:+PerfDisableSharedMem -XX:+UseFastUnorderedTimeStamps -XX:+UseCriticalJavaThreadPriority -XX:AllocatePrefetchStyle =3 -XX:+UseG1GC -XX:MaxGCPauseMillis =37 -XX:G1HeapRegionSize =32M -XX:G1NewSizePercent =23 -XX:G1ReservePercent =20 -XX:SurvivorRatio =32 -XX:G1MixedGCCountTarget =3 -XX:G1HeapWastePercent =20 -XX:G1ConcMarkStepDurationMillis =5.0 -XX:G1ConcRSHotCardLimit =16 -XX:G1ConcRefinementServiceIntervalMillis =150 -XX:GCTimeRatio =99 -Xmx14g -Xms14g
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